Home » Author Archives: Chris McMahon

Author Archives: Chris McMahon

Digital human technology gets an update: Cubic Motion’s Persona is now 70% smaller

Persona digital human hardware
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Cubic Motion has announced a major hardware update to Persona – the technology behind the world’s first high-fidelity digital humans across video games, films, broadcast media, and immersive technologies. Known for bringing to life characters such as Siren, Meet Mike and most recently Akali, Persona continually captures and translates an actor’s performance onto a computer-generated counterpart. This enables immediate animation ...

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New £10,000 open short film competition for aspiring filmmakers, launched by Mahogany and VERO

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Online music network Mahogany and social media platform VERO are giving one talented filmmaker the chance to win a £10,000 production budget. The fund provides aspiring filmmakers with the opportunity to create original content, a unique short film, and a ‘Mahogany Session’ promoted to a dedicated audience of 6 million users per month. Commencing on Wednesday 14th November 2018 under ...

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cineSync 4.1.5 released by Cospective, developers of interactive video review software

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A major new update has launched for Academy Award-winning video review tool cineSync, revolving around File Sequence Playback and UX development. cineSync 4.1.5  features a host of functionality improvements, particularly around integrations with production tracking solutions ftrack and Shotgun. But Cospective’s biggest update comes in the form of File Sequence Playback. In cineSync 4.1.5 (and later), multiple clips can be ...

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Striding forwards: R&D and experimental VFX

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New experimental VFX videos, designed to showcase complex simulations and highly detailed 3D animation, have been released by the R&D team at SBLabs. Saddington Baynes is well-known for pushing the boundaries of technical innovation in the creative industry, establishing an R&D arm known as SBLabs to showcase this in-house ability. The purpose of SBLabs is to train artists and perfect ...

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NIM Labs launches NIM 2.7

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Increased project resource efficacy and time management for the modern studio   NIM Labs has officially announced the launch of NIM 2.7 A feature-rich update to the production tracking tool enables increased time management flexibility alongside numerous performance and infrastructure improvements. NIM is a creative management tool designed to visualise production studio workflows. NIM was incubated in a real production ...

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Render Crowds™: A customised CG simulation workflow

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Utilizing a suite of industry tools and custom in-house workflows, Render Crowds™ has launched from the SBLabs R&D team at creative studio Saddington Baynes. Render Crowds is a complete solution for creatives and brands wishing to push the boundaries of working with digital talent. Using Render Crowds, a scene could be populated with thousands of ant-sized digital characters for an ...

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Kyno 1.3 has arrived: The screening, logging and transcoding toolset

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Updates to the popular media management tool include more flexible Adobe Premiere Pro integration, keyboard shortcuts and multiple performance enhancements Lesspain Software has launched a new version of its production-ready media management application Kyno. Kyno is a media management, screening, logging, organisation and transcoding toolset for anyone working with video and images. It supports a wide variety of industry-standard formats ...

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Cospective launches cineSync 4.1

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cineSync 4.1 expands workflow options with new 64-bit functionality, support for Aspera Faspex, a new integration with NIM, and increased security Cospective, creator of innovative software solutions for visual communication, has released the latest update to the Academy Award®-winning cineSync video review software. cineSync 4.1 presents the first 64-bit release of cineSync, offering a much wider range of playback options. ...

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