Epic Games’ Unreal Engine Brings High Fidelity Real Time Graphics to Broadcaster Platforms

Epic Games’ Unreal Engine latest 4.19 release will be showcased at the NAB Conference in Las Vegas, NV, April 9-12. Unreal Engine is being leveraged to enable high fidelity real time performance in broadcast production workflows for weather, episodic programming, location-based immersive entertainment experiences and more. Demos of Unreal Engine will be available in partner booths including: Avid SU801, Brainstorm Multimedia SL4616, ChyronHego Corporation SL1208, HP SL2424, Mo-Sys Engineering C9148, Ncam Technologies C5629, Ross Video SL3305, Stype/Astucemedia SL5027 and Zero Density SL3824.

“In the past twelve months we’ve seen explosive interest in the non-linear workflows that Unreal Engine enables from both traditional and next-generation content creators,” said Marc Petit, General Manager of Unreal Enterprise at Epic Games. “The NAB community has embraced game engine technology for everything from real time rendering and virtual set enhancement, to mixed reality programming, virtual production and location based entertainment.”

In addition to demos on the show floor, Craig Laliberte of the Unreal Engine Enterprise Team will be participating in a panel exploring the future of entertainment, Magical Tech: The Next Wave’s Impact on Entertainment on Wednesday, April 11, 3:45-4:15PM in room N5306DN at the Las Vegas Convention Center.

About Unreal Engine

Developed by Epic Games, Unreal Engine is a complete suite of tools that empowers creators to bring real-time, high fidelity experiences to PC, console, mobile, augmented reality (AR), mixed reality (MR), and virtual reality (VR) platforms. Used by many of the world’s leading entertainment software developers and publishers, Unreal Engine is also an integral part of many enterprise sectors, such as automotive, architecture, film, science, aerospace, marketing and education. Download Unreal for free at and follow @UnrealEngine for updates.

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