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Foundry introduces Multi-Paint support for Mari 7.5, developed in collaboration with Wētā FX

London – December 3, 2025 – Creative software developer Foundry today announced Mari 7.5, the latest iteration of its artist-friendly paint toolset that can handle large, detailed assets with high resolution textures. The update offers artists a new Multi-Paint feature and a multitude of improvements for paint tools, offering artists the efficiency and flexibility to focus on the detailing and depth of their texture story.

“Multi-Paint has been Mari’s most requested feature by far. It lets artists paint up to eight different streams at the same time, improving efficiency and ensuring artists can spend more time focusing on the detail work that brings stories to life,” said Charli Holt, Mari Product Manager, Foundry. “We’re excited to bring Multi-Paint to Mari 7.5 and continue supporting artists and studios as they continue to raise the bar in visual storytelling.”

The introduction of Multi-Paint was a collaboration between Foundry and Wētā FX, which began as a shared development project and is already being utilised by the studio’s artists.

“Mari is critical to our ability to deliver the quality of work Wētā FX is known for, and our collaborative relationship with Foundry allows us to push the software even further. The new multi-paint capability fundamentally changes how artists are able to work. It originated as a shared vision when working on some of 2025’s biggest projects, and we’re thrilled to see it formally released in Mari 7.5,” said Kimball Thurston, CTO at Wētā FX.

Mari 7.5 builds on the texture tool beloved by visual effects artists including support for UDIM workflows in 3D project painting and non-destructive layer and node graph systems for procedural iteration. The update is also compatible with industry-standard formats, such as FBX, OBJ, Alembic, OpenEXR, and USD, and can easily scale to more than one million polygons in a single topology.

Mari 7.5 feature highlights include:

  • Multi-Paint Node– Paint or project images on up to eight different streams simultaneously, using any Mari paint tools, and manipulate the paint without committing to a bake.
  • New Texture Transfer system– Leveraging Mari’s Bakery, a powerful map baking engine, improves iterations across projects and removes the need to recreate textures manually.
  • Expanded asset library – Three new animal mapsand 54 new skins from TexturingXYZ, and new brushes from Bradford deCaussin give artists more flexibility to detail their creations.
  • Intuitive enhancements– Updates to core tools, including autosave, backups, and crash reporting, improve the artist experience.

Mari 7.5 is now available as a free download for customers with an active subscription. Solo artists can access these features with a Mari Individual license, now with 50% off for a limited time (available for new subscribers only, terms and conditions apply).

For more information and to learn how Mari has been used in production, visit: www.foundry.com/products/mari

About Foundry

Foundry has a heritage of more than 25 years, developing creative software for the Media and Entertainment industry and a portfolio of award-winning products. It advances the art and technology of visual experience with creative leaders around the globe, including major feature film studios and post-production houses such as ILM, DNEG, Pitch Black, Walt Disney Animation Studios, Wētā FX, Pixar, Marvel, Netflix and Framestore.

In partnership with these companies, Foundry solves complex visualization challenges to turn incredible ideas into reality. Its products are used to create breathtaking visual effects and animation on a wide range of feature films, episodic content, and commercials.

Foundry software was integral in the making of every VFX Academy Award-winning film for the past decade. The company has been recognized and honored at the highest level in the industry, including four Academy Sci-Tech Awards for Mari, Katana, Nuke and Furnace, two HPA Engineering Excellence awards for Flix and Nuke respectively, and an Engineering Emmy for Nuke.

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