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Tag Archives: Unreal Engine

New Cineware for Unreal Plugin Now Available

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Friedrichsdorf, Germany – December 2, 2021 – Maxon, the developers of professional software solutions for motion designers and visual effects artists, is pleased to announce the immediate availability of an update to the Cineware for Unreal plugin. This new plugin for Unreal Engine 4.27 features substantial workflow improvements like dynamic import of C4D content without pre-caching, and the ability to ...

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Maxon Adds Unreal Engine Support for Magic Bullet Looks

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Friedrichsdorf, Germany – November 16, 2021 – Hot on the heels of its Version 15 release of Magic Bullet, a collection of tools for color correction, finishing and film looks, Maxon is pleased to announce a feature-rich Service Pack release of Magic Bullet Version 15.1. This latest release for the first time ever boasts support for Epic Games’ Unreal Engine ...

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disguise collaborates with Epic Games to launch Unreal Engine 4.27 with no configuration required

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Epic Games has just dropped its latest software release, Unreal Engine 4.27, and disguise users will be among the first to take advantage. disguise worked alongside the Unreal Engine team to create a ready-made solution for its users that dropped together with the 4.27 release. With disguise’s new r19 software release together with their freely available, open-sourced RenderStream plugin, users ...

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Polygon Labs Announces Expansion of Porta Gateway Workflow Enabler to Broaden Capabilities of Unreal Engine

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Polygon Labs, an innovative studio pushing the boundaries of interactive data applications and visual branding, has announced the expansion of Polygon Porta Gateway, the company’s workflow enabler that bridges the gap between TV content production workflows and the Unreal Engine 3D visualization tool for broadcast production. Porta, which is used by a number of broadcasters including Univision, RTL, The Weather ...

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Mo-Sys takes virtual production to a truer focus

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Mo-Sys Engineering (www.mo-sys.com), world leader in precision camera tracking solutions for virtual production, has solved a major creative limitation when using an LED volume for virtual production. Cinematographers who needed to pull focus between real foreground objects – such as actors – and virtual objects displayed on an LED wall – such as a car – have been unable to ...

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Polygon Labs Announces Visual Data Plugins and Asset Hub software to broaden the use of Unreal Engine

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Polygon Labs, an innovative studio pushing the boundaries of interactive data applications and visual branding, has announced its new Visual Data Plugins and Asset Hub software to expand the use of the Unreal Engine 3D creation tool for broadcast applications. The two new products join Polygon Labs’ Porta workflow enabler (used by multiple Vizrt customers) to further bridge the gap ...

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